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{狂龙戏水}(副/未来)
l2:=ma(c,3);
l3:=ma(c,60);
l4:=ma(c,120);
l5:=ma(c,40);
var1:=SUM(WINNER(CLOSE)*100,10)/10-(SUM(WINNER(CLOSE)*100,10)/20+10);
绿岛: STICKLINE(var1>0,0,var1,10,0),COLORGREEN;
海水: STICKLINE(var1<0,0,var1,10,0),COLORBLUE;
狂龙出海: IF(CROSS(l2,l3) AND CLOSE<l4,15,0);
DRAWICON(狂龙出海,15,1);
var2:=CLOSE/l5*100<78;
var3:=CLOSE/l3*100<74;
var4:=HIGH>(low*1.051);
var5:=var4 AND COUNT(var4,5)>1;
var6:=CLOSE/HHV(HIGH,BARSCOUNT(CLOSE>0))*100;
狂龙探底: IF((ref(c,13)-CLOSE)/ref(c,13)*100*var3>15
AND SUM(VOL/CAPITAL,13)*100<18 AND VOL/CAPITAL*100<2.5
AND (ref(c,1)-CLOSE)/ref(c,1)*100<8 AND var6<=50 AND var5
AND (var2 OR var3),-15,0);
DRAWICON(FILTER(狂龙探底,6),-15,1);
DRAWTEXT(FILTER(狂龙探底,6),-13,'狂龙探底');
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